Showing posts with label Massive. Show all posts
Showing posts with label Massive. Show all posts

Monday, 28 February 2011

Sound-A-Day 28.02.2011

Here we are then, last sound of February. 2 months in an I think Ive been doing alright. Been a little bit slack the last week or so, but the thoughts of moving house and starting a new job have been keeping me very preoccupied.

Ah well, here's today's sound. This one is an attempt at making some nice sci fi space ship effects. I'm pretty into Star Trek, not a Trekkie as such, but I enjoy watching it when it's on. One of the things I really like is the cloaking devices for making these hug ships invisible, really great idea, and an unusual thing to approach from a sound design perspective, so I thought I'd have a go.

The tricky thing I think is trying to maintain a sense of scale, after all these ships are supposed to be big enough to carry hundreds or thousands of people, yet the idea of invisibility or translucency suggests delicacy. A weird combo to imagine.

CLOAKING DEVICE by Noisy Neighbour Sound

Here's my effort, aside from a little bit of post editing in Soundforge, it's all just a Massive patch I made. I think it's not a bad effort. I'm finding it really helpful to try and imagine the thing I'm making a sound for, being more contextual rather than conceptual if that makes sense. It's definitely harder, but more satisfying when the result comes out ok. 

Tuesday, 22 February 2011

Sound-A-Day 21.02.2011

Well, I think in all fairness I've been really lucky so far. Without a doubt, my home Internet connection is the worst service I have ever encountered. Connection is intermittent to put it mildly.

Last night was one of those days when connection doesn't stay up for even a minute. Will upload the sound from yesterday today.

So continuing with where I was at last week, making sounds with NI Massive, here's another nice one I thought I would share.

It's still a relatively complex patch but quite different from the previous one. It's using the performer channels to move through wave table positions which creates the chord sequence. Another performer channel controlling the filter cutoff which creates some nice movement in the filter. The noise generator is also running through the filter and gives a little bit of dustiness to the overall timbre.

FOND MEMORY by Noisy Neighbour Sound

The reason I like this one is a bit different from usual I guess. As I said, it's not an especially complex patch or some esoteric production method. But to me it sounds really evocative, although of what I'm not quite sure! I love those moments when you find a synth patch or odd little sound that has enough character that a track almost writes itself around it. I really like when that happens, it's like being a producer and a musician all at once!

Thursday, 17 February 2011

Sound-A-Day 17.02.2011

Oh well, it happened again. I heard the birds singing outside my windows, realised it's nearly morning and I still haven't uploaded a sound!

Spent most of the day today making some patches in Massive. It's an incredibly powerful synth, and absolutely great sound. You can get pretty good analogue-ish sounds, and even pretty decent string modelling out of it. But really it excels in making super clean digital goodness.




















Probably my favourite thing about it is the performer modulation channels. With all the different curves you can choose from, its possible to get some really complex sequences going. There are a couple things that niggle me about it, especially concerning the LFO's and envelopes, but really it sounds mega!

Here's a little looper I made earlier today. It's just a stand alone patch, recorded straight out of the box. The screen shot above should give a pretty good idea of whats going on, better than my usual terrible explanations anyway!

MASSIVE COMB LOOP by Noisy Neighbour Sound

I'm in the middle of making some large sound banks, including some for Massive. I'll be sure to put em up online when they're done for anyone who is interested.